Still is a meditation and sleep app. I conducted research, UX design, prototyping, and UI design in this academic project.
The second empathy exercise in this project was mapping what users say, think, do and feel. In addition to uncovering what drives users’ behavior, this practice revealed gaps in research and allowed for better innovation.
One important insight was that users often sample an array of content and save what interests them for later. As a result, I prioritized the favoriting feature in the design.
Prototyping began with an initial user flow and wireframes. The user flow visualized the path our user would take through the app, from signing up to playing content.
Wireframes were grounded in the product vision and in user research. To achieve the immersive quality of the app, for instance, spaces were designed for calming images, as seen in the home, content, and first launch screens.